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Wood Elf Realms - Orion's Wild Hunt
Named Characters
M WS BS S T W I A Ld Points Araloth, Lord of Talsyn 5 8 7 4 3 3 8 4 10 150
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 1
Command [pick 0-1]
Default Equipment
Special Rules
M WS BS S T W I A Ld Points Hound of Orion 9 4 0 4 4 1 4 1 6 - Orion, the King in the Woods 9 8 6 5 5 5 8 5 10 455
Troop Type Monstrous infantry (named character, Orion) Base Size 25 x 50 mm Unit Size 3*
Command [pick 0-1]
Default Equipment
Special Rules
Characters
M WS BS S T W I A Ld Points Glade Captain 5 6 6 4 3 2 5 3 9 70
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 1
Command [pick 0-1]
Equipment [pick 0-1]
Mounts [pick 0-1] Elven Steed (+14 pt/model) Great Eagle (+60 pt/model) Great Stag (+50 pt/model) Warhawk (+30 pt/model)
Other Options
Default Equipment Asrai Longbow Enchanted ArrowsArcane Bodkins (+6 pt/model) Hagbane Tips (+6 pt/model) Moonfire Shot (+3 pt/model) Swiftshiver Shards (+6 pt/model) Trueflight Arrows (+3 pt/model) Forest Sprites Hand Weapon Kindreds Light Armour Magic Items
Special Rules
M WS BS S T W I A Ld Points Glade Lord 5 7 7 4 3 3 6 4 10 135
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 1
Command [pick 0-1]
Equipment [pick 0-1]
Mounts [pick 0-1] Elven Steed (+14 pt/model) Forest Dragon (+275 pt/model) Great Eagle (+60 pt/model) Great Stag (+50 pt/model) Warhawk (+30 pt/model)
Other Options
Default Equipment Asrai Longbow Enchanted ArrowsArcane Bodkins (+6 pt/model) Hagbane Tips (+6 pt/model) Moonfire Shot (+3 pt/model) Swiftshiver Shards (+6 pt/model) Trueflight Arrows (+3 pt/model) Forest Sprites Hand Weapon Kindreds Light Armour Magic Items
Special Rules
M WS BS S T W I A Ld Points Shadowdancers 5 8 6 4 3 2 7 3 8 85
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 1
Equipment [pick 0-1] Spear of Loec Trickster's Blade
Wizard Level [pick 0-1] Wizard Level 1 (+35 pt/model)
Default Equipment
Special Rules
M WS BS S T W I A Ld Points Spellsinger 5 4 4 3 3 2 4 1 8 80
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 1
Command [pick 0-1]
Lores of Magic [pick 1, required]
Mounts [pick 0-1] Elven Steed (+14 pt/model) Great Eagle (+60 pt/model) Unicorn (+35 pt/model) Warhawk (+30 pt/model)
Wizard Level [pick 1, required] Wizard Level 2 (+30 pt/model) Wizard Level 1
Other Options Talismanic Tatoos (+15 pt/model)
Default Equipment
Special Rules
M WS BS S T W I A Ld Points Waystalkers 5 6 7 4 3 2 5 2 8 85
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 1
Command [pick 0-1]
Other Options
Default Equipment Asrai Longbow Enchanted ArrowsArcane Bodkins (+6 pt/model) Hagbane Tips (+6 pt/model) Moonfire Shot (+3 pt/model) Swiftshiver Shards (+6 pt/model) Trueflight Arrows (+3 pt/model) Forest Sprites Hand Weapon Magic Items
Special Rules
Core
M WS BS S T W I A Ld Points Glade Riders - 4 4 3 3 1 4 1 8 17 Elven Steed 9 3 - 3 - - 4 1 - - Glade Knight - 4 4 3 3 1 4 1 8 -
Troop Type Light Cavalry Base Size 30 x 60 mm Unit Size 5+
Unit Options Ambushers (0-1 per 1,000 pts, +2 pt/model) Drilled (0-1 per 1,000 pts, +2 pt/model) Reserve Move (0-1 per 1,000 pts, +1 pt/model) The Spirit of Kurnous (0-1 per 1,000 pts)
Command Glade Knight (+6 pts/unit) Magic Items (up to 25 pts) Musician (+6 pts/unit) Standard Bearer (+6 pts/unit) Magic Standard (0-1 per 1,000 pts) Magic Standards (up to 50 pts)
Default Equipment Asrai Longbow Cavalry Spear Elven Steed Enchanted ArrowsArcane Bodkins (+2 pt/model) Hagbane Tips (+2 pt/model) Moonfire Shot (+1 pt/model) Swiftshiver Shards (+2 pt/model) Trueflight Arrows (+1 pt/model) Hand Weapon
Special Rules
Restrictions 0-1 unit of Glade riders per 1,000 points may have the Ambushers special rule. 0-1 unit of Glade riders per 1,000 points may have the Drilled special rule. 0-1 unit of Glade riders per 1,000 points may have the Reserve Move special rule. 0-1 unit per 1,000 points may have The Spirit of Kurnous special rule
M WS BS S T W I A Ld Points Wild Riders - 5 4 4 3 1 5 1 9 26 Wild Hunter - 5 4 4 3 1 5 1 9 -
Troop Type Light Cavalry Base Size 30 x 60 mm Unit Size 5+
Equipment
Command Musician (+7 pts/unit) Standard Bearer (+7 pts/unit) Magic Standards (up to 50 pts) Wild Hunter (+7 pts/unit) Magic Items (up to 25 pts)
Default Equipment
Special Rules
Special
M WS BS S T W I A Ld Points Sisters of the Thorn - 4 5 3 3 1 4 1 9 22 Handmaiden of the Thorn - 4 5 3 3 1 4 1 9 -
Troop Type Light Cavalry Base Size 30 x 60 mm Unit Size 5+
Command Handmaiden of the Thorn (+8 pts/unit) Magic Items (up to 25 pts) Musician (+6 pts/unit) Standard Bearer (+6 pts/unit) Magic Standards (up to 50 pts)
Default Equipment
Special Rules
M WS BS S T W I A Ld Points Wardancers 5 6 4 3 3 1 6 1 8 16
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 5+
Command [pick 0-1] Bladesinger (+6 pts/unit) Magic Items (up to 25 pts) Musician (+6 pts/unit) Standard Bearer (+6 pts/unit) Magic Standards (up to 50 pts)
Equipment [pick 0-1]
Default Equipment
Special Rules
M WS BS S T W I A Ld Points Warhawk Riders - 4 4 3 4 2 4 1 8 44 Warhawk 2 3 - 4 - - 4 2 - - Wind Rider - 4 4 3 4 2 4 1 8 -
Troop Type Monstrous Cavalry Base Size 50 x 50 mm Unit Size 3+
Command Wind Rider (+8 pts/unit) Magic Items (up to 25 pts)
Other Options The Spirit of Kurnous (0-1 per 1,000 pts)
Default Equipment Asrai Longbow Cavalry Spear Enchanted ArrowsArcane Bodkins (+2 pt/model) Hagbane Tips (+2 pt/model) Moonfire Shot (+1 pt/model) Swiftshiver Shards (+2 pt/model) Trueflight Arrows (+1 pt/model) Hand Weapon Warhawk
Special Rules
Restrictions 0-1 unit per 1,000 points may have The Spirit of Kurnous special rule
M WS BS S T W I A Ld Points Wild Riders - 5 4 4 3 1 5 1 9 26 Wild Hunter - 5 4 4 3 1 5 1 9 -
Troop Type Light Cavalry Base Size 30 x 60 mm Unit Size 5+
Equipment
Command Musician (+7 pts/unit) Standard Bearer (+7 pts/unit) Magic Standards (up to 50 pts) Wild Hunter (+7 pts/unit) Magic Items (up to 25 pts)
Default Equipment
Special Rules
M WS BS S T W I A Ld Points Beast Keeper 5 4 4 3 3 1 4 1 8 11 Bear of Loren 5 4 - 4 4 2 3 2 6 20 Deepwood Hound 9 4 - 3 3 1 3 1 5 8 Forest Cat 7 4 - 3 3 1 4 1 5 6 Sylvan Boar 6 3 - 4 4 1 3 1 5 11
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 1+
Beast Pack Bear of Loren Deepwood Hound Forest Cat Sylvan Boar
Other Options The Spirit of Kurnous (0-1 per 1,000 pts, +10 pt/model)
Default Equipment
Special Rules
Restrictions 0-1 unit per 1,000 points may have The Spirit of Kurnous special rule
Rare
M WS BS S T W I A Ld Points Deepwood Scouts 5 4 4 3 3 1 4 1 8 13 Lord's Bowman 5 4 4 3 3 1 4 1 8 -
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 5+
Command Lord's Bowman (+6 pts/unit) Magic Items (up to 25 pts) Musician (+6 pts/unit) Standard Bearer (+6 pts/unit)
Default Equipment Asrai Longbow Enchanted ArrowsArcane Bodkins (+2 pt/model) Hagbane Tips (+2 pt/model) Moonfire Shot (+1 pt/model) Swiftshiver Shards (+2 pt/model) Trueflight Arrows (+1 pt/model) Hand Weapon
Special Rules
Restrictions
M WS BS S T W I A Ld Points Great Eagle 2 5 0 4 4 3 4 3 6 -
Troop Type Monstrous Creature Base Size 50 x 50 mm Unit Size 1
Other Options Great Eagle (+60 pt/model)
Default Equipment
Special Rules
Restrictions
M WS BS S T W I A Ld Points Waywatchers 5 4 5 3 3 1 5 1 8 16 Sentinel 5 4 5 3 3 1 5 1 8 -
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 5+
Command Sentinel (+6 pts/unit) Magic Items (up to 25 pts)
Unit Options
Default Equipment Asrai Longbow Enchanted ArrowsArcane Bodkins (+2 pt/model) Hagbane Tips (+2 pt/model) Moonfire Shot (+1 pt/model) Swiftshiver Shards (+2 pt/model) Trueflight Arrows (+1 pt/model) Hand Weapon
Special Rules
M WS BS S T W I A Ld Points Wildwood Rangers 5 5 4 3 3 1 4 1 9 14 Wildwood Warden 5 5 4 3 3 1 4 1 9 -
Troop Type Regular Infantry Base Size 25 x 25 mm Unit Size 5+
Equipment
Command Musician (+6 pts/unit) Standard Bearer (+6 pts/unit) Magic Standards (up to 50 pts) Wildwood Warden (+6 pts/unit) Magic Items (up to 50 pts)
Default Equipment
Special Rules
Magic Items
Magic Weapons
The Hunt Master's Pride may only be taken by models in an Orion's Wild Hunt Army of Infamy. The Multiple Wounds (2) special rule applies only against models whose troop type is 'monstrous infantry,' 'monstrous cavalry,' 'monstrous creature,' or 'behemoth.'
Magic Standards
The Banner of the Wild Hunt may only be taken by a model in an Orion's Wild Hunt Army of Infamy. When calculating its combat result, a unit carrying the Banner of the Wild Hunt may claim an additional bonus of +1 combat result point. In addition, the unit may re-roll Pursuit rolls.
Equipment
Enchanted Items
The Cloak of Isha grants Orion a 5+ Ward save. In addition, during each of your Start of Turn sub-phases, roll a D6. On a roll of 5+, Orion recovers a single Wound lost earlier in the battle.
Once per game, during the Command sub-phase of his turn, Orion may sound the Horn of the Wild Hunt . If he does, until the end of this turn, friendly units in Orion's Command range gain the Frenzy special rule. A unit may become Frenzied in this way even if it has lost Frenzy earlier in the game.
Magic Weapons
The Spear of Kurnous shoots like a bolt thrower , using the Through & Through special rule.
Weapon
A hunting spear can only be used during a turn in which the wielder charged. In subsequent turns (or if the wielder did not charge) the model must use its hand weapon instead.